Free online party games you play together — one screen, everyone's phone.
Zubilu is a free browser-based party game platform inspired by games like Jackbox and AirConsole. One person opens a room on a shared screen — a laptop, a TV, a projector — and everyone else joins on their own phone by entering a 4-letter room code. No accounts, no downloads, no app store.
The host picks the games, sets the rules, and the platform handles the rest. Games run in real time over a live connection, so answers and results show up instantly for every player. Between games, a cross-game leaderboard tracks cumulative points so you can string multiple rounds into a full tournament.
Zubilu works on any modern browser — Chrome, Safari, Firefox — on phones, tablets, and desktops. It was designed to be played in the same room (at a party, in class, at a team event) but works just as well over a video call.
Two things are shown on screen, each with a hidden number — a population count, a box-office gross, an IMDb rating, a country's GDP, a mountain's height. Players press the one they think is higher. Answer fast for bonus points: the quicker your tap after the question appears, the more points you score if you're right.
Questions come in themed categories — Geography, Pop Culture, Science, Sports, and more. The host chooses how many categories and how many questions per category. After each category a leaderboard shows who's ahead before the next set begins.
Best for: trivia fans, pub quiz nights, classrooms, team events.
2–16 players ~90 sec / category Trivia SpeedThere's one secret word. Every round, each player guesses a word and finds out how close it is to the secret — greener means warmer. The number next to each guess is its rank out of every word in the pool: rank #1 is the secret word itself, lower numbers mean closer guesses. Words can't be repeated once they've been tried. The first player to guess the exact word wins!
Stuck? Each game has one hint available: watch a short ad and reveal a semantically related word that hints at what the secret word might be. Hint usage is tracked on the daily leaderboard.
Daily Challenge: Every day there's a shared puzzle — the same secret word for everyone worldwide. Compete as a team, compare your rank on the global leaderboard, and come back tomorrow for a new challenge. One attempt per device per day.
Best for: word game fans, Wordle/Semantle enthusiasts, casual play.
2–16 players Word guessing Daily challengeA country appears on screen with four statistics — GDP per capita, population, area, life expectancy, or similar measures — and players must pick the one that country ranks highest in globally. Wrong answers add penalty points to your score; the player with the lowest score at the end wins. This reversal keeps everyone sharp — guessing confidently on a wrong answer hurts more than passing.
Countries rewards genuine geography knowledge: knowing that Luxembourg tops GDP per capita or that Russia dominates by area is useful. But many questions are counterintuitive, and reading the room sometimes beats knowing the fact.
Best for: geography fans, classrooms, team trivia nights.
1–16 players ~2.5 min Geography TriviaThe football version of Countries — a national team appears along with four statistics covering FIFA ranking, number of World Cup appearances, all-time goal record, or regional titles, and players pick the stat the team ranks best in worldwide. Wrong guesses add penalty points, so knowing the limits of your knowledge matters.
The game covers national teams from around the world, not just the usual heavyweights. Knowing that a smaller footballing nation punches above its weight in a particular metric is exactly the kind of fact that wins rounds here.
Best for: football fans, sports trivia nights, international groups.
1–16 players ~2.5 min Sports TriviaOne player — the clue giver — sees a dial with two opposite concepts at each end (for example, Cold ↔ Hot or Peaceful ↔ Chaotic) and a hidden target somewhere on the scale. The clue giver names one thing — a movie, a food, a historical event, a person — that they think sits at exactly that spot on the spectrum, without giving away the exact position. Everyone else then tries to guess where on the dial the clue lands.
Spectrum is a social game as much as a guessing game: the best clues spark debate, reveal assumptions people didn't know they held, and often produce surprisingly good arguments for positions no one expected. Close guesses score more points.
Best for: parties, creative groups, anyone who likes discussion and debate.
2–16 players ~3 min Social OpinionsEvery day at midnight UTC a new secret word is chosen for the Warmer Daily Challenge. The challenge is the same for every player worldwide — you're competing on the same puzzle as everyone else who plays that day.
Your team's result is posted to the global leaderboard ranked by how many rounds it took to find the word, how many total guesses were made, and whether any hints were used. Teams that find the word are ranked above teams that ran out of rounds.
Each device (identified by browser fingerprint and IP address) gets one attempt per day. You can play solo or invite teammates to join your room with a code — everyone in the room shares one entry on the leaderboard under a team name you choose.
Yes. Zubilu is completely free to play. No account, no subscription, no in-app purchases. The site is supported by advertising.
No. Everything runs in the browser. Players open the site on their phone, enter the room code, and they're in. Works on iOS Safari, Android Chrome, and any modern desktop browser.
Most games support 2 to 16 players. There's no hard cap on how many people can watch the shared screen — only the players with phones count toward the limit.
Yes. Some games have a solo or phone-only display mode. In What's More the host's phone shows the question and score instead of a separate TV screen.
Absolutely. Share your screen in Zoom, Google Meet, or Teams so remote players can see the display. Everyone joins the room on their own phone just like in person.
The Warmer Daily Challenge is available in English and Greek. What's More is currently English only. More languages may be added in the future.
For What's More the host can set a per-question time limit or turn it off entirely. Warmer has a round-based structure with an optional time limit per round, also configurable by the host.
Each device gets one attempt per day, tracked by browser fingerprint and IP address. All players who join a daily challenge room have their fingerprint recorded, so you can't play again by creating a fresh room after finishing.